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Sea Of Thieves Inspired Island

For this project, I wanted to create an island in the style of the game Sea of Thieves. I started by modeling elements of the environment in the style of the game on blender, then I painted textures that I modified with photoshop, which taught me a lot about creating stylized models. To design the island in its final render I used a few assets obtained from the epic store, such as a rock model that I reused throughout the scene, as well as a few effects like water that I adjusted for my own needs. Integration and real-time rendering were done on Unreal Engine 5.3.2.

I really enjoyed working on this project, it was a bit of a challenge to create a rich and varied scene with a limited number of assets, but it allowed me to get straight to the point when composing my environment.

3D model made with Blender and Photoshop

3D model made with Blender and Photoshop

Hand-painted textures

Hand-painted textures

first composition attempt

first composition attempt